In “Frame Rate Mode”, Shadow of the Tomb Raider runs at native 1080p with 60fps as a target. Regarding performance on Xbox One X, Shadow of the Tomb Raider lets you choose between two different game modes: 30fps mode and another 60fps mode. Eidos Montreal says it used the Xbox One X 6 teraflops to make Shadow of the Tomb Raider a stunning game, and the Digital Foundry video attests to that. Shadow of the Tomb Raider is a very visually beautiful game and Lara’s interaction with the settings speaks volumes for the visual quality – the example shown is the way she leaves footprints in the mud and can use that to her advantage. Digital Foundry even says that Lara’s model is one of the most detailed models in this generation. Lara gets dirty when she rolls on the floor and can even use it to her advantage, in stealthy moments. The character wears a greater level of detail and the way she interacts with the scenarios is one of the great highlights. Graphic quality is one of the highlights, but so are the broader levels. ![]() Shadow of the Tomb Raider is the long awaited return of Lara Croft, developed by Eidos Montreal, which has taken on the responsibility of delivering you the end of the new trilogy.Īt a recent event, Digital Foundry had the opportunity to play a preview version of Shadow of the Tomb Raider on Xbox One – where the game reveals a level of detail above anything you’ve seen in the previous two. 4k, raider, shadow, shadow of the tomb raider, tomb, tomb raider, xbox Shadow of the Tomb Raider runs at native 4K on Xbox One X
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